Software Engineer · Meppel, NL
Building reliable, secure
software that lasts.
I'm Timme Kingma, a full-stack software engineer studying Software Development at Windesheim University of Applied Sciences, with a focus on secure architecture. I work across the stack - from interactive frontends to the systems underneath - and care about code that stays maintainable long after it ships.
About Me
About
A full-stack engineer with a security mindset
I'm a 23-year-old software engineer from Meppel, Netherlands, currently finishing my studies at Windesheim while working as a developer at djurve. I like solving problems that span the whole stack - from interface to database - and I build with security and maintainability in mind, not as an afterthought.
Who Am I?
Hi, I'm Timme Kingma. I'm currently studying Information Technology at Windesheim University of Applied Sciences in Zwolle, Netherlands, with a focus on software engineering and security. I live in Meppel and I'm 23 years old.
When I'm not coding, you'll probably find me hitting the gym, riding my motorcycle, or exploring new ways to improve my programming skills. I'm passionate about both physical and mental challenges, and I love pushing myself to learn and grow.
Although I'm still early in my career, I'm excited to see where my journey in tech will take me. Whether it's diving deeper into software development, security, or something else entirely, I'm always up for new challenges and opportunities.
My Journey
My interest in IT began when I was just 4 years old, playing video games on my PS1. My family later upgraded to a PS2, and my brother and I spent countless hours playing games like Need for Speed and James Bond: GoldenEye. I found myself fascinated not just by the games but by how everything worked mechanically, the phones I used, the cars in the game, and everything behind the scenes. This curiosity about technology grew with me over the years.
After finishing my preparatory secondary vocational education, I wasn't sure where to go next. I always loved being creative, drawing and exploring new things, but I followed a friend's lead into Game Development. I completed the program, but during my internships, I realized I needed something more. I wanted to challenge myself and truly grow in the field of IT. That's when I decided to continue my education at Windesheim University of Applied Sciences. Here, I'm pushed to give my best and continue expanding my knowledge, not only through my coursework but also in my free time.
During my Game Development studies, I completed two valuable internships. The first was at NoPressureStudios, a game studio in Emmen, Netherlands, where I helped develop a game that reached over a million plays. My second internship was at VR Owl, where I learned about clean coding practices and effective teamwork. These experiences taught me how crucial it is to not just write code, but to work collaboratively with others. Through these roles, I've also developed a strong work ethic and a passion for continuous self-improvement.
Looking ahead, I'm excited to see where my IT career takes me. One of my biggest aspirations is to one day lead a team of interns and teach them the skills I wish I'd learned earlier in my journey. For now, my immediate goal is to finish my education at Windesheim and complete two amazing internships that will help me grow even further as a developer.
01 - Selected Work
Professional Projects
These are real-world projects I've worked on during internships and professional roles. Click "View Project" to see live examples where available.
Crazy Cars
FinishedA browser racing game with over 1 million plays, built during my internship at NoPressureStudios. moreless
I helped develop Crazy Cars while working closely with my internship supervisor, an artist at NoPressureStudios.
Slot Zuylen
FinishedAn update to the Slot Zuylen project, developed at Vrowl. moreless
I worked on an existing project and delivered an update that is currently live.
Syncreon
FinishedAn application foundation and customer-focused updates for Syncreon, developed at Vrowl. moreless
I built the base of the application and adapted it to the customer's goals, with support from a colleague at Vrowl.
djurve
FinishedA reusable internal web editor for djurve's platform, built with Svelte and TypeScript. moreless
I developed both the frontend and backend, making the editor reusable across different modules. The project also gave me practical experience with Azure Pipelines in a professional environment.
02 - Personal Work
Personal Projects
These are personal projects I've built in my free time to explore new technologies, solve real problems, and expand my skills. Each project represents experimentation and learning outside of professional work.
An interactive visualizer that generates mazes in real time. moreless
Explore recursive backtracking, Prim's, and Kruskal's algorithms with customizable parameters, and watch each maze take shape.
A real-time chat application built with ASP.NET Core and SignalR. moreless
The application combines user authentication and end-to-end encryption with live messaging between users.
A complete 2D physics simulation built from scratch in Java. moreless
The engine handles realistic collision detection and object interactions, with spatial optimization to keep the simulation running smoothly.
An interactive 2D visualization of A* pathfinding, built in Unity. moreless
Set start and end points, place obstacles, and watch the algorithm find the optimal path in real time.
A WPF application that automates invoicing for my parents' business. moreless
I built it to explore N-tier architecture while solving a practical problem: generating invoices for a real business.
03 - Capabilities
Skills & Expertise
Technologies I work with.
This section showcases my technical expertise including programming languages, frameworks, tools, and platforms I work with. Hover over any skill to see my experience level. These are not filters for the projects above.
Languages
Frameworks & Tools
DevOps & Testing
Security
Other
04 - Experience & Education
Education and Experience
My educational background and professional journey.
djurve
February 2026 - PresentSoftware Engineer
Zwolle. Joined as a developer after completing my internship. Building internal tools with Svelte, TypeScript, and C#.
CodeGlass
October 2025 - January 2026Intern Software Engineer
Zwolle. Worked on software development projects.
djurve
April 2025 - June 2025Software Engineer Intern
Zwolle. Built an internal web editor with Svelte, TypeScript, and C#.
DNZT
June 2023 - August 2023HR Assistant
Meppel. Handled HR and scheduling during peak summer season.
VR Owl
August 2022 - February 2023Intern Developer
Utrecht. Worked on VR projects using Unity and C#.
NoPressureStudios
January 2022 - July 2022Intern Game Developer
Emmen. Developed mobile games with Unity and C#.
Windesheim
2023 - PresentUniversity of Applied Sciences - Software Development
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Year 1:
- Smart Things/Web Application - Learned basics of internet and programming
- Exploring IT (IDS & SE) - Cisco theory and NEDCAT
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Year 2:
- Object-Oriented Software Design & Development - Advanced UML design, clean architecture, SOLID principles, and unit testing
- Web Development - Web security, Shadow DOM, and Playwright testing
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Year 3:
- Quality in Software Development - Advanced architectures, design patterns and data structures
- Applied IT Security (Currently enrolled)
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Year 4:
- Internship and Graduation project planned
Terra
2015 - 2019Secondary Vocational Education
Meppel. Program in agriculture, animal care, and horticulture.
05 - Get in touch
Have a project in mind?
I'm always open to a good technical conversation, or to hearing about opportunities that need someone who cares about both shipping and doing it properly. Reach me at timme.albert.kingma@gmail.com or through any of the links below.